Sorcery! 2

By inkle Ltd

Sorcery! 2Sorcery! 2Sorcery! 2Sorcery! 2Sorcery! 2

An epic adventure through Kharé: Cityport of Traps. Begin your story here! (Part 1 not required.)

Another spectacular rendition of basic interactive fiction - (Kotaku)

Fantastic, and you can purchase it - 5/5 (Gamezebo)

Bigger, better, stronger - 4.5/5, Editor's Choice (148Apps)

Top 20 Mobile Game of 2013, Touch Arcade

Top 25 Mobile Game of 2013, Gamezebo

I love this app... It’s higher than any gamebook ever was in your head whenever you have been a child - 5/5, Interactive Fiction Game of the Year (Pocket Tactics)

With a seemingly countless variety of outcomes, Sorcery 2 provides hours upon hours of gameplay... top-of-the-line video games of 2013, and adventure fans, you'll have the ability to't afford to miss it - 5/5 (Examiner.com)

Dare you journey into Kharé, a town of thieves and murderers getting ready to destruction?

Fully interactive story written on fly round on your actions and selections

Plot your own path down each avenue of the hand-drawn 3D metropolis map

Go down into the sewers, aboard ship, or inside buildings with new inside maps

3D spell-casting system: forged over forty eight spells, with weird and wonderful story-changing effects

New gambling game: can you outwit the residents of Kharé at Swindlestones?

Over thirty different monsters to battle with our distinctive strategic fight

More than double the content of Part 1: over 300,000 words, with 10,000 choices, and each one is remembered

Play as a male or feminine hero

Start your adventure from here - or load your characters from Part 1

A terrific journey - one fraught with hazard, rich in atmosphere, and pleasingly versatile when it comes to the way you shape its twisting, twisted narrative - 8/10 (Pocket Gamer)

Wonderful for style followers and novices alike - 4.5/5 (TouchArcade)

An glorious expertise - 90% (4Players.de)

Kharé is brimming with issues to do and creatures to meet. Visit the Festival of Thieves, battle a ghost, escape from slavers, gamble your fortune on the Halls of Vlada, drink at the tavern, worship unusual Gods, and much much more. Will you uncover the secrets of town, overthrow the Council, destroy an invading military, or depart Kharé to burn?

From legendary designer Steve Jackson, co-founder of Lionhead Studios (with Peter Molyneux), and Fighting Fantasy and Games Workshop (with Ian Livingstone), and designed and adapted by inkle, the app makes use of inklewriter technology to tell your journey in real-time, shaping the story around your decisions. The text itself adjustments based on how you play and what you do. In fight, the action is described on the fly primarily based on the way you play.

Featuring authentic illustrations by John Blanche and maps by Mike Schley (Wizards of the Coast).

Kharé: Cityport of Traps is Part 2 of 4. Part 1 is out now and Part 3, The Seven Serpents, is coming in late 2014.

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